![]() ![]() It doesn’t remove the same package that might exist in other projects. If you use this procedure to remove a package that you installed from a registry, the operation removes the package from the current project.More info See in Glossary packages that you downloaded and imported, see Remove imported assets from a project. ![]() Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. For information about removing Asset Store A growing library of free and commercial assets created by Unity and members of the community. Don’t use this procedure to attempt to remove packages that you imported to your project, such as an Asset Store package that you downloaded and imported. Use this procedure to remove a package only if you added it to the current project by installing it, such as (but not limited to) Installing a feature set, Installing from a registry, and installing custom packages.Make sure you understand these important notes before you begin: For more information, including an illustrated comparison, see Show Dependencies. For example, the Show Dependencies setting is disabled by default, so packages that are installed as indirect dependencies don’t appear until you enable this setting. The package itself and all its functionality is still installed in your project, even though it might not appear in the In Project list context. If another installed package or an installed feature set depends on the package you are trying to remove, this procedure removes only the dependency from your project manifest. ![]() More info See in Glossary, see Dependency and resolution. For example, if your project depends on the package which in turn depends on the package, then your project has an direct dependency on Alembic and an indirect dependency on Timeline. For more information about direct and indirect dependencies An indirect, or transitive dependency occurs when your project requests a package which itself “depends on” another package. More info See in Glossary that have a dependency on this package, any Editor or run-time functionality that it implemented is no longer available in your project. You can manage feature sets directly in Unity’s Package Manager.
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